May 2024

is an exploration about the materiality of light and the relationship between bodies and synthetic surfaces.

This artwork is part of the program:


Curated by Peter Burr

Since the term “Computer Graphics” was coined in the 1960’s, our world has grown slowly into a virtual image - captured, mapped, modeled, and dispersed across a globe of visual platforms with cameras, computers, lasers, and screens. For EVERYTHING SURFACE, that image is recondensed into an object - a 140 foot tall simulation of one world turning into another, translated by an international group of artists for whom the heart of this object is its skin patterned with RGB light.

LoVid, MSHR, p1xelfool, Sabrina Ratté, and Yoshi Sodeoka traffic in abstraction, asking us to soften our gaze and drift through the flat surface of this image world. Behind the 56,000 ft² of flickering pixels is another layer bursting with electric dreams that puncture the sharp lines of this collective hallucination. In these artists' worlds, it's springtime too.

About the Artist

p1xelfool is a Brazilian artist researching and exploring aesthetic experiences, perception of time, consciousness through computational art. The artist explores conversations between machines and humans and raises questions about the limits of organic and synthetic entities. Do screens, pixels, and code allow for intersubjectivity, for the experience of human or natural phenomena? Can an artist break the representative nature of a screen? Known for his thick pixels, p1xelfool‘s works are an attempt to enhance the materiality of light through the screen.